#include "fig_boss_attackmove.h"

FIGBossAttackMove::FIGBossAttackMove(FIGBossAttackMoveManager* pManager):
												m_pManager(pManager)
{

}

bool	FIGBossAttackMove::ShouldDisableOtherMovement()
{
	return false;
}

bool	FIGBossAttackMove::ShouldDisableAttack()
{
	return false;
}

bool	FIGBossAttackMove::ShouldDisableBoneMovement()
{
	return false;
}

void	FIGBossAttackMove::Tick(float dt)
{
	if(m_Delay > 0)
		m_Delay -= dt;
}

void	FIGBossAttackMove::Start(float Delay)
{
	m_Delay = Delay;
}